>ls ~/pixels
Frontend by day, pixels by night. Everything here renders at native or integer scale — no blurry upscaling on this display.
>ls ~/pixels/in-game
in-game-concept-1.png600x416

in-game-concept-2.png960x800

>ls ~/pixels/character-design
character-concept-5.png772x584

character-concept-6.png564x576

halogi-of-the-verdant-inferno.png810x960

shadow.png256x256

character-concept-1.png380x270

character-concept-2.png380x270

character-concept-3.png380x270

warlock.png288x240

magdalena.png256x256

character-concept-4.png480x320

>ls ~/pixels/other
me.png256x256

please-dont-get-grabbed.png288x258

jarnbjorn.png256x256

kirby.png256x256

brick.png256x256

flight.png256x256

demon.png256x384

selection.png256x256

agile.png300x256

lies.png300x264

tooth.png384x288

dragon.png384x288

energy.png384x288

demi.png320x360

the-guardian-from-the-broken-blade.png370x380
